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Showing posts with label moonite1687. Show all posts
Showing posts with label moonite1687. Show all posts

Wednesday, November 20, 2024

Exploring Second Life's Top Music and Social Venues: A Guide for Residents. Moonite1687 Reporting...

 



As fellow residents of Second Life, you already know the magic our virtual world holds. From the bustling streets to the serene landscapes, there's always something new to explore. Among the myriad of experiences, our music and social venues stand out as vibrant hubs of activity. Whether you're looking for a lively pub, a cutting-edge club, an elegant jazz lounge, or an artistic retreat, these destinations offer unique and immersive experiences. Get ready to dive deeper into the best spots for live entertainment and socializing, where every visit brings something fresh and exciting.




The Blarney Stone Irish Pub in Second Life was established in 2004 and is currently managed by Jane Mercuy. It stands out as one of the best concert venues in the virtual world, known for its vibrant atmosphere, lively and welcoming environment, daily social events, and live DJ music. Therefore, the Blarney Stone is a nexus of activity and entertainment.

It is a central gathering place for residents, fostering a strong sense of community and camaraderie. As the oldest live music venue in Second Life, the Blarney Stone has hosted countless memorable performances, adding to its charm and appeal.

The venue recreates the look and feel of Dublin, Ireland, providing an immersive cultural experience. Besides concerts, the pub provides a host of events, including themed parties and social gatherings.

You can find the schedule for upcoming concerts on their events page located on the Blarney Stones website: https://www.dublinsl.net/index.php/events

To experience the Blarney Stone Irish Pub for yourself, use this SLURL to teleport directly to the venue in Second Life.

Enjoy your time at the Blarney Stone! Whether you're a fan of live music, themed parties, or just looking for a place to socialize, this iconic venue has something for everyone.

SLURL: http://maps.secondlife.com/secondlife/Dublin/95/92/25



The V-Club is our second concert venue destination in Second Life. The dynamic video music club venue offers a unique and immersive experience with a diverse range of music genres to cater to various tastes. You can expect to hear a mix of electronic dance music (EDM), house, techno, trance, and electro. This club is known for hosting live events and playing videos 24/7, making it a go-to spot for music lovers at any time of the day.

One of the standout features of the V-Club is its special lighting effects and interactive HUD, which enhance the overall atmosphere and provide an engaging experience for visitors. The club's design and technology create a vibrant and visually stimulating environment that keeps guests entertained and coming back for more.

The V-Club is not just about music; it also fosters a sense of community among its patrons. Regular events and a welcoming atmosphere make it a popular destination for socializing and meeting new people in Second Life.

If you have not been to the V Club, gather your crew and take a trip to an unforgettable clubbing experience.

SLURL: http://maps.secondlife.com/secondlife/Aspen%20Pines/177/194/21




Third on our list The Merry Prankster--  is a quirky, high-tech, and high-energy venue that has been supporting live music for many years. It is known for hosting both new and veteran performers, making it a vibrant spot for discovering a wide range of musical talents.

The Merry Prankster offers a distinctively engaging environment where you can expect great music, great friends, and good fun. The venue is designed to provide a high-quality audio-visual experience, enhancing the enjoyment of live performances. The community at the Merry Prankster is welcoming and inclusive, often described as a place where you can join the party and feel right at home.

The venue regularly hosts live music events, featuring a variety of genres and performers. This makes it a dynamic and ever-changing place to visit, with something new to experience each time. Whether you're into rock, jazz, blues, or electronic music, you're likely to find performances that suit your taste.

Something of note about the Merry Prankster is its strong sense of community. It's a place where you can meet new people, make friends, and enjoy shared experiences. The venue's lively atmosphere and friendly patrons contribute to its reputation as a fun and engaging destination in Second Life.

SLURL: http://maps.secondlife.com/secondlife/Prankster%20Isle/136/127/55



If you seek a concert venue that is about sophistication, then Branagh's Jazz Club is for you. Coming in at number four on our list, this multi-venue jazz club offers a unique and elegant experience for jazz enthusiasts. The club features live music on weekends, providing a perfect setting for those who appreciate the smooth and soulful sounds of the genre.

Branagh's Jazz Club is set in an elegant penthouse overlooking a simulation of midtown Manhattan, where you can find two stages and the Stardust Restaurant. The setting offers a luxurious and immersive experience, making it feel like you're attending a high-end jazz club in the heart of the city. Additionally, there is an outdoor music venue located in a romantic seaside park, which adds a touch of nature and tranquility to the musical experience.

As a running theme, Branagh's offers a multitude of special features that leave no question as to where you are. The club boasts multiple venues, including an elegant penthouse and a romantic seaside park, each offering a unique ambiance for enjoying live jazz. Within the penthouse, the Stardust Restaurant provides a refined dining experience, complementing the live music with exquisite cuisine. Both features coupled with the urbane touches are perfect for those looking to enjoy music with a touch of lip-smacking sentimentality.

Branagh's Jazz Club hosts live music performances primarily on weekends, featuring a variety of jazz styles and talented musicians for the discerning ear.

Please note that while the emphasis is on romance, those of us who are currently single can find space in an elegant environment amongst lovers. And who knows, perhaps some of the lachrymose may decide to rub off.

*Formal attire is recommended for the events held in the penthouse and your best casual attire is appropriate otherwise.

Event Calendar: https://calendar.google.com/calendar/u/0/embed?src=cdiunro449s313kc8ptnkdle50@group.calendar.google.com&ctz=America/Los_Angeles&pli=1

SLURL: http://maps.secondlife.com/secondlife/West%20Egg/199/75/2033



Rounding out our list at number five is the Virtual Hotel Chelsea. As the name already implies, this venue is not like the others in that it was designed to be a replica of the famous RL Chelsea Hotel in New York City known for its rich Bohemian heritage. Created in 2009 by Mykal Skall and passionately managed by the late Enola Em Vaher, this virtual venue continues the tradition of being a haven for artists, musicians, and writers like those of us here at SLE.

The Virtual Hotel Chelsea offers a unique blend of live music, art, and community events. It features weekly live music performances by accomplished musicians who play actual instruments, creating an authentic and engaging experience. The venue also hosts DJ events and is surrounded by over 40 art galleries, making it a cultural hotspot in Secondlife.

The hotel regularly organizes special events, such as poetry contests, art exhibitions, and themed parties, which attract a diverse crowd of creative individuals these events help with the maintenance of the vibrant and eclectic atmosphere that the original Chelsea Hotel was famous for.

In addition to being a venue for events, the Virtual Hotel Chelsea offers rental rooms and apartments, allowing residents to live out their Bohemian dreams in a virtual setting and easy access to the various events that take place within the simulation. The rental policies and prices are designed to support artists at all levels, making it an inclusive and supportive community for creative minds.


To learn more about the Virtual Hotel Chelsea, you can use this SLURL: http://maps.secondlife.com/secondlife/Lanestris/129/182/103 to teleport directly to the venue in Secondlife or visit their website at: https://virtualhotelchelsea.com/


Second Life continues to offer its users a vibrant array of adventures and destinations that cater to diverse tastes and social experiences. And our list of top five musical venues is no exception. Get lost in the sights and sounds wafting on chords of live music from the historic charm of the Blarney Stone Irish Pub and the high-energy atmosphere of the V-Club, to the eclectic and supportive community at the Merry Prankster, the sophisticated elegance of Branagh's Jazz Club, and the artistic haven of the Virtual Hotel Chelsea.

Each venue provides a unique and immersive experience. Whether you're a seasoned resident or a newcomer, these destinations promise unforgettable moments filled with music, art, and camaraderie. Dive into the rich cultural tapestry of Second Life and discover your next favorite spot for live entertainment and socializing. 








Monday, November 18, 2024

Reconnecting with Creativity: Embracing the Messiness to Rediscover Your True Self. Moonite1687 Shares...

 



"Art enables us to find ourselves and lose ourselves at the same time." 
– Thomas Merton

Being in touch with oneself creatively is essential for personal growth and emotional well-being. Creativity allows us to explore our inner worlds, express our deepest thoughts and feelings, and connect with others on a profound level. It serves as a form of self-discovery, helping us understand who we are and what we value.

After being disconnected from this very real portion of my person, I realized how crippling being this disjointed has been for me. I have tried to stuff myself in boxes that are very rigid and structured because I was made to doubt my past decisions to live freely and in technicolor, to live outside of the lines and be expressive. In turn, I forced myself to detach from my emotions as a form of therapy, which is at the core of creativity, which is at the core of being human.




In Second Life in particular, I have written for BUSTed, a now-defunct magazine that focused on the genesis of prim breasts and how it added aesthetic value to the female avatar user and their in-world appearance. It was my foray into the field of magazine journalism and an introduction to a creative outlet; however, I sold myself short chasing the money, seeing writing as a means to an end rather than as a developing passion, so I ran in an attempt to distance myself from the field only to find myself being reeled back.

After the passage of time, I found the Best of Second Life (BOSL) publication, which was a further delving into my creative self as the standards were greater, thus pushing me to my creative limits, breaking a cap I had looming overhead.

I am thankful.

Next, the SL Enquirer takes center stage in my professional life, serving an identical purpose to BOSL as it pushed me even further into the creative sphere. I found myself growing as a writer, a creative writer, as I made mistakes, messes, if you will, that are necessary in the creative space as it leads to a greater sense of self-expression.

Once more, my internal shadow reared its ugly head, standing on my path and forcing me to run again, and again, and again.

I finally decided to stop living inside the confines of self-imposed walls that are supported by societal buttresses. I have decided to break free of these shackles and reacquaint myself with the creative being that dwells in my soul.



I am extending a hand, reaching out and beckoning this creative light to come out of the darkness and shine all over the pages on which I choose to spell my emotions, my opinions, my research as I continue to use the written medium as my outlet until I have found this is not enough.

And you, readership, I invite along this journey to reconnect with your creative self as well. Shed that stale skin you were forced to live in and love your imagination and your humanity—the fuel for the creative fire that burns inside all of us. Embrace the messiness, the imperfections because in these conditions lies the beauty that is within every visionary that has put brush to canvas, hand to clay, or pen to paper.



Wednesday, November 13, 2024

Virtual Museums in Second Life: A Tour of the Best Destinations - Moonite1687 Reporting...


Second Life is renowned for a number of key features that signify it as more than a social platform; it's a dynamic tool for education and professional development, particularly through its virtual museums. These museums offer immersive, interactive learning experiences that go beyond traditional methods. Visitors can engage with exhibits in a hands-on manner, participate in educational programs, and attend workshops and lectures on a wide range of topics.

Virtual museums also collaborate with educational institutions and organizations to bring users professional development courses, making them invaluable resources for students and professionals alike. The accessibility of these virtual museums allows people from around the world to benefit from consuming high-quality educational content, fostering inclusivity and global learning.

Moreover, these virtual spaces serve as platforms for collaborative projects, enabling educators, students, and professionals to work together on creating new exhibits and conducting virtual research. The skills and knowledge gained from these experiences, as is common with Second Life, can be applied in real-world settings, offering practical benefits for future endeavors.

By leveraging the educational and professional features of Second Life, the list of virtual museums below are the best at creating rich environments for learning and growth, making them essential destinations for anyone looking to expand their knowledge and skills in a unique virtual setting.





The Virtual Black History Museum

Starting off the list is a place that I personally found the most valuable as an admittedly African-American user of Second Life—The Virtual Black History Museum. This museum offers a deeply reflective environment with exhibits on notable figures and moments in the timeline of Black history in America. The detailed timeline covers significant events and milestones in African-American history, including everything from the sobering events of the transatlantic slave trade to the empowering civil rights movement and beyond.

The timeline is designed to be both informative and engaging, helping visitors understand the historical context and impact of these events. As aforementioned, the museum also does a phenomenal job of placing focus on prolific figures in Black history. This includes well-known individuals like Harriet Tubman, conductor of the Underground Railroad, and Rosa Parks, a courageous African-American woman who refused to give up her seat on segregated buses.

The institution underscores the contributions of lesser-known but equally important figures such as Amelia Boynton Robinson, Daisy Bates, and Marsha P. Johnson, an African-American gay liberation activist and self-professed drag queen, responsible for a profound role in the Stonewall Inn Riots in Greenwich Village of 1969. The museum aims to amplify awareness of these events and the mentioned individuals for their contributions to African-American lives in America.

The museum hosts educational programs and events in a park-like environment that further explore the poignant themes and topics, enhancing the overall experience for visitors to placidly contemplate and appreciate the significance of African-American history.

**It is great remorse that I share the news that this museum is no longer available for visitors. However, I decided to share its distinction with you posthumously. **



The Vordun Museum and Gallery

As you approach the Vordun Museum and Gallery in Second Life, a wave of anticipation and curiosity washes over you. From the moment you step through the portal, you can begin to comprehend why. The Vordun Museum and Gallery stands out with its rotating exhibits that showcase a wide range of art styles and historical artifacts that transition visitors in time, such as “Danse Macabre.”

Danse Macabre, or "Dance of Death," is an exhibit that explores the omnipresence of death in art and culture from the 15th through 17th centuries. This exhibition includes a powerful collection of woodcuts, murals, and paintings that confront mortality head-on.

Visitors are then welcomed to stop in and enjoy the Common Grounds Cafe, an inviting and charming cafe at the Vordun Museum, designed to complement the museum's aesthetic.  where visitors can take a break from exploring the affecting exhibits and enjoy a relaxing atmosphere. Located within the museum, the cafe offers a cozy environment where you can sip on coffee or tea while reflecting on the art and history consumed.

The cafe is designed to complement the museum's aesthetic, providing a tranquil space with convenient seating and a hospitable ambiance. It's a great place to meet up with friends, have a casual conversation, or simply unwind after touring the galleries. The



Common Grounds Cafe enhances the overall experience of the Vordun Museum by offering a place to slacken and recharge, making your visit even more enjoyable.


Web: https://thevordunsl.com/
Facebook: https://www.facebook.com/thevordunsl/
Flickr: https://www.flickr.com/people/thevordunsl/
Email: thevordunsl@gmail.com

inworld group: secondlife:///app/group/005649e9-e0e2-e914-082b-47559966e879/about

SLURL: http://maps.secondlife.com/secondlife/Vordun/155/227/32



Museum of Computing History

Located in Pippen, next to the Sea of Fables, the Museum of Computing History offers a fascinating journey through the evolution of computing technology. Not only do we get a close-up of the early mechanical devices all the way up to modern personal computers, artificial intelligence, and gaming, we also are made acquainted with the influential people who have contributed to the field, such as Charles Babbage, the "father of computers" who designed the Analytical Engine.

One of the other key attractions of the museum is its human-computer interaction, a field of research situated at the intersection of computer science, behavioral sciences, design, media studies, and several other fields of study.

Visitors can interact with various exhibits, participate in educational programs, and attend special events that delve deeper into specific aspects of computing history. This makes the museum a valuable resource for anyone interested in understanding how computing technology has evolved and shaped the world we live in today.

This museum offers a comprehensive and immersive experience that mirrors the educational value of real-world computing museums, highlighting the milestones and innovations of the digital age.

Inworld group: secondlife:///app/group/8e940b44-e2c1-1d94-bcec-dffd0dbba4b9/about

SLURL: http://maps.secondlife.com/secondlife/Pippen/66/54/47




Museum of Telecommunications

Also in Pippen, the Museum of Telecommunications explores the history of communication technology.

The Second Life version of the Museum of Telecommunications features several exhibits that closely mirror those found in real-world telecommunications museums. For instance, the exhibit on early optical communications showcases the use of light and visual signals for communication, such as signal fires and semaphore towers, similar to what you might see in a physical museum. The telegraphy displays cover the development and use of the telegraph, including Morse code and early telegraph machines, present in both virtual and real-world settings.

The evolution of the telephone, from Alexander Graham Bell's first invention to modern smartphones, is a staple exhibit in both the virtual museum and its real-world counterparts. Additionally, exhibits on the history and development of mobile phones and wireless communication technologies are featured in both types of museums. Finally, the modern data networks exhibit covers the development of packet networks and Internet communications, reflecting the advancements in telecommunications technology. These exhibits aim to provide a comprehensive overview of the history and advancements in telecommunications and how communication has evolved over the centuries and its impact on society.

Inworld group: secondlife:///app/group/1774f55b-0042-3e05-8df6-aeb75d5ad10d/about

SLURL: http://maps.secondlife.com/secondlife/Pippen/61/120/46

These four museums are among many equally educational and important institutions in Second Life that offer a diverse range of experiences, from art and history to technology and marine life. Each museum provides a unique opportunity to learn and explore in a virtual environment, making them some of the best destinations in Second Life. Whether you’re an art lover, history buff, or tech enthusiast, there’s something for everyone in these virtual museums.




Sunday, November 10, 2024

Spotlight on the United Federation Starfleet: A Star Trek Community Like No Other. Moonite1687 Reporting...




In the vast virtual world of Secondlife, one community stands out for its dedication to science-fiction roleplay and the Star Trek universe—the United Federation Starfleet (UFS). Established in Second Life circa 2006, UFS is the longest-running Star Trek roleplay and fan-based community on Secondlife, offering an unparalleled immersive experience for Trekkies around the globe.

UFS transports its members into a meticulously crafted Star Trek environment, complete with ships, stations, and roleplayer missions that bring the beloved universe to life. Set in Sector001, this "Trek-themed playground" allows members to live out their Starfleet dreams, participating in various activities that enhance the roleplaying experience.




What truly sets UFS apart is its strong sense of community. Members from all corners of the world come together, united by their passion for Star Trek, creating a supportive and friendly environment where lasting friendships are formed. Regular events, such as Fleet Week, running from November 17th to 23rd, foster a sense of belonging and camaraderie among members and celebrate and reward outstanding contributions to the role-playing experience.






UFS encourages creative expression through roleplay, storytelling, and character development. Members can create their own Starfleet characters, complete with detailed backstories and personalities, and engage in collaborative storytelling. This not only enriches the roleplaying experience but also helps members develop their creative writing and acting skills.

Moreover, the community offers a variety of educational programs and training sessions. Members can learn about Starfleet operations, from command and engineering to medical and science divisions. These programs are designed to be both informative and enjoyable, providing members with a deeper understanding of the Star Trek universe and its components.




Joining the UFS community comes with numerous benefits. Participating in roleplaying helps develop valuable skills such as teamwork, leadership, problem-solving, and communication—skills that are not only useful within the community but also transferable to real-life situations.

UFS also provides a platform for social interaction and networking. Members can meet like-minded individuals, share their interests, and build meaningful relationships. This can be particularly beneficial for those looking to expand their social circles or find a supportive community.

Above all, UFS offers a fun way to engage with the Star Trek universe. Whether participating in a mission, attending an event, or simply exploring the virtual world, there's always something exciting to do at UFS.




The shared passion for Star Trek creates a strong bond among members, making UFS a welcoming and inclusive space for all roleplayers of all creeds, backgrounds, orientations, gender identities, and racial categories.

In conclusion, the United Federation Starfleet is more than just a roleplay community; it's a place where Star Trek fans can come together, share their passion, and create lasting memories. Whether you're a seasoned roleplayer or new to the world of Star Trek, UFS offers something for everyone, making it a truly unique and rewarding experience.




Please drop by the inworld headquarters to gather more information here: http://maps.secondlife.com/secondlife/UF%20Starfleet%20Headquarters/128/241/66

You may also want to follow the UFS community in their journey across all their social media forums here:

Group: secondlife:///app/group/72f97092-8448-92b8-c9db-b0e074403cf1/about

URL: https://www.ufstarfleet.org/

Facebook: https://www.facebook.com/ufstarfleet

Twitter: https://x.com/ufstarfleet

Flickr: https://www.flickr.com/groups/unitedfederationstarfleet/

Youtube: https://www.youtube.com/channel/UCAhKMb8OI_TUd0eq3N_rAfg

Preferred contact: Evelyn Rieko (UFS Joint Chief of Communications) 

Wednesday, April 27, 2022

Learning in SecondLife: The Brooklyn Law School enters the metaverse and sparks a change



It is not uncommon for a real-life (RL) academic institution to innovate in education and how education is delivered. In fact, the COVID-19 outbreak that took the world by storm in March 2020 forced schools and other entities that function through face-to-face interactions into a reconfigured space of engagement, peer-to-peer, and business-to-customer. However, before the Pandemic, universities saw potential in Secondlife as the perfect vehicle to disseminate knowledge, even if it were and still is unusual. Look through the list of Secondlife's various destinations under education. You will see universities like Stanford, North Carolina State, and the University of South Florida, to name a few, listed there. However, the one that sticks out the most due to its relative 'newness' is the Brooklyn Law School, which has joined the bandwagon of education leaders at the forefront of digital learning. 


Because of Secondlife's unique nature, many see this multiverse as prime real estate to replica, to some degree, the academic experience schools provide to their students offline. Linden Labs, the entity behind Secondlife, has created a safe space for creatives and others that utilize Intellectual Property (IP) as its currency, thereby making it safe for schools and non-profits to enter the virtual world and establish an extension of their services, according to edutopia.org. 


For this reason, many SecondLife residents are granted access to educational information where there is none available or the opportunity to continue their education uninterrupted through an immersive adventure that allows the user to learn and do so in a unique way that draws their focus. The Brooklyn Law school identified this experience and decided to dive headfirst into the space. 


As with many academic institutions, this started with the emergence of the Pandemic. The students could not come to attend in-person law classes, so Joy, the law professor behind the launch of the virtual campus in late 2020, was struck with a genius idea---bring the experience of the classroom to the virtual world. This move to virtually enhance the learning experience of her law class gave her students and, soon, many others the opportunity to learn in a novel manner and partake in the socialization that SecondLife is renowned for. 


Soon, the virtual iteration of the Brooklyn Law School started to garner media attention from various universities across the globe for the innovative approach to the pedagogy of the law. Joy stated that many schools reached out to learn more about how. The answer is simple: replicate the natural world experience in SecondLife, which, as we all know, is not in the least bit impossible. For the law school, this means inviting professionals in the realm of the law to deliver lectures in-world, foster the space of learning and peer-to-peer engagement, and intently focus on the effects of immersion---a phenomenon frequently mentioned throughout the conversation. 


However, as Joy mentioned, the students were initially apprehensive because learning a subject as intense and involved as the law seemed impossible in a digital space like SecondLife. Nevertheless, students soon learned that his fear was unwarranted. The learning experience in the metaverse can be just as enriching as learning in the physical world, if not more, because of the boundless means of expression and interactivity that Zoom, the original learning vehicle for Joy's students, could not provide. 


When asked if the school is open to general residents, Joy declared that at the moment, no, it is designed for pupils of the Brooklyn Law School only; however, this is only for the moment. 


To learn more about the virtual rendition of the Brooklyn Law School, you can visit: 


https://www.law.com/2022/04/01/foreshadowing-how-law-schools-may-use-the-metaverse-brooklyn-law-created-virtual-campus-using-second-life-technology-at-beginning-of-pandemic 


An account is required to view the content. 

Visit www.secondlife.com to create a Second Life account.

Monday, April 18, 2022

The SORBET Project drives residents of SecondLife and other virtual worlds to rethink social distancing and engagement during COVID-19.



COVID-19 has been a very sore spot for all, regardless of what many went through. Some lost their source of livelihood, many lost family members, homes, a sense of security, unity, and many other casualties of the pandemic. However, everyone lost their sense of freedom when the government, per the recommendations of the CDC and the World Health Organization (WHO), suggested that businesses, schools, and other public venues shut down to encourage social distancing--a set of non-pharmaceutical interventions to prevent the spread of a contagious disease with measurable physical space between individuals. As a result of the shutdown, people everywhere faced the challenge of dealing with being forced to stay home in place of being with family and friends at the mall or their favorite restaurant. 

Many people took up new hobbies and new ways to generate income during the earlier phases of the pandemic; others turned to their expansive collection of books or movies to cope. Others took to the metaverse to regain some semblance of social life and escape the pandemic and the doldrums. During this time, it was evident that SecondLife had regained traction with those familiar with the metaverse while newcomers were roused to start an account and see what the virtual world had to offer. Linden Labs, the creators behind SecondLife, saw the virtual world's economy take a sharp upturn during lockdown periods when no one had a way to engage other than through a vehicle like SecondLife, according to Yahoo! Finance. This positive change in SecondLife's economic data meant that more users logged in or joined the community at that time. 

Naturally, with COVID-19 as disruptive, many would want to either forget the event or talk more about its effects while interacting with many of SecondLife's users. To satisfy the latter, a few groups and places cropped up on the grid. However, one place that I found to be particularly interesting is the location of The SORBET Project. Veritas Raymaker is the leading mastermind behind the project but is the sole owner proprietor of its location in SecondLife. After making this remarkable discovery, I had to tap Veritas for an interview being that this particular location was a part of something that had a real purpose, in my opinion. 

I was curious as to where the idea for the SORBET Project sprouted from, so I asked Veritas for his response to this burning question, and here is what he said: 

"The SORBET Project came about as a virtual research project that a team of mathematicians wanted to start to teach children and adolescents and the general public about social behaviors that are appropriate for the pandemic. The point of this was to rewire the brains of people to believe that these practices were intrinsic to their existence and not feel as if they were another set of directives that they were required to follow," states Veritas. 

When asked why SecondLife was the medium of choice, the response was, "James Gee* had written about something he referred to as projective identity. So, as people familiar with operating as avatars, we understand that 'whatever happens to our avatar in-world, our minds generally take it as happening to our atomic selves,' this can be designed for and made use of in learning." 

He adds, "By using environments such as SL, learners can 'play' and modify their behaviors and subsequently discuss the implications of their personal decisions on the wider community, without negatively impacting the community. for example, they could see how decisions to wear masks/take a vaccination influence the degree of diffusion of the virtual virus among the community." 

Usually, such a project measures the effects of such research longitudinally. Veritas stated that "we have not undertaken any longitudinal studies primarily because our initial work was self-funded (our priority in 2020 was to respond rapidly to the teachers' expressed need to take learning to home-based settings). We were awarded formal funding in 2021 to take SORBET to the mobile platform; however, we will not be studying participants longitudinally because the funding is to develop the app and not to investigate this (pertinent) question [sic].

However, I asked whether there were measures of the project's success or failure, and Veritas provided pages of his research journal. The measurements you will see below are taken directly from the journal, which tended toward many pre-and post-questionnaires.

Leading image of descriptive statistics from the pilot that pertains to students’ responses to four statements on a five-point Likert Scale (where “1” is ‘strongly disagree and “6” is ‘strongly agree’). 

Statements used in the pre-and post-surveys on attitudes to citizenship education. 

As far as a support group for COVID or hangout spot, I felt that highlighting this cool project not only utilized SecondLife as a space to conduct a study but taught students and people about the importance of changing social happens during something as lethal, and life-altering as the COVID-19 Pandemic is far more advantageous and worth the coverage. 

*For reference, James Gee is a retired American researcher who has worked in psycholinguistics, discourse analysis, sociolinguistics, bilingual education, and literacy.


Veritas Raymaker Socials: 

LinkedIn: https://www.linkedin.com/in/kennethytlim/

Twitter: @thinkermaker 

A personal site for SORBET Project: 

https://sites.google.com/site/disciplinaryintuitions/covid-19-safe-distancing-through-math

Link to In-world Location:

The SORBET Project

Link to the Journal Entry: 

https://www.sciencedirect.com/science/article/pii/S2666557321000136

Saturday, April 16, 2022

Travel around the world virtual- SL Itinerary for Explorers: BEST MEN's CLOTHING STORES- moonite1687 Reporting…




When you look up the word shopping, in more words or less, articles in one form or another describe the only shoppers on the planet as women. There is a disregard for the male shopper, probably because statistics found that women shop more, according to Optinmonster. Female shoppers make up 72% of the shopping market, while male shoppers bring up the rear at 68%. While this gap is not significant, it does show that men shop less than women, but the keyword is that they do shop. According to Zoovu, men may shop less because their reasoning behind the habit is different from women; Men shop for the item's functionality while women are purported to shop for the thrill of the hunt and the joy shopping brings. While this statistical data may be valid or invalid, I believe there is a shift in the male thinking regarding the habit of shopping. And, to cater to the more fashion-forward male that enjoys leisurely shopping for the thrill, here are a few locations on the SL grid that caters to a discerning male fashion palette. 


I took to the pavement, coming across the MENS DEPT event in-world, spotting Semller, a store I knew from a past iteration. Semller is a Secondlife store well known for its trendy footwear located in-world and on the marketplace. Semller provides trendy, high-quality footwear, from boots to sneakers and clothing, to the fashionable male avatar that enjoys quality. While they do not cater to just male shoppers, they provide footwear the male shopper likes. In fact, on my visit to the store in-world, there were twice as many male shoppers as there were female shoppers. The only downside is that the creator of the brand has only made it available for legacy male and female; eBody; Belleza male and female; Gianni;  and unrigged/resizable, with the latter option in the list being available for those whose mesh form the shoe does not have a size for. 





An image of the sizes that Semller caters to





The only clothing item in the Semller store in-world

A showcase of some of the shoe styles sold at Semller


In-world URL: http://maps.secondlife.com/secondlife/Bali/230/30/1001

Marketplace URL: Second Life Marketplace - Semller by semller

Facebook URL: Semller - Home | Facebook

Flickr URL: semller | Flickr

Group URL: https://my.secondlife.com/groups/abeeb204-12fd-27aa-febe-8f14a668aba7 




In a group chat a day or two ago, a question about which store was best for male fashion was posted, and one name thrown around a bit was Cold Ash, so I decided to explore the store to see why it had come highly recommended. I dropped in and could immediately see that the store's content is high quality with fantastic attention to detail. For the most part, they cater to the most popular male mesh forms, I presume, and they have a decent selection of clothing for every occasion. The store was pretty much a ghost town when I dropped in; however, if I were a male avatar, I would often drop into Cold Ash to add to my clothing collection.



The storefront for Cold Ash


The entrance of Cold Ash



An aisle in the Cold Ash store


Flickr: https://www.flickr.com/photos/coldashsl

Facebook: https://www.facebook.com/coldashsl

Instagram: https://www.instagram.com/coldashsl

Plurk: https://www.plurk.com/ColdAsh

Twitter: https://twitter.com/coldashsl

In-world URL: http://maps.secondlife.com/secondlife/Cold%20Ash/172/198/35

Marketplace URL: Second Life Marketplace - Cold Ash by ColdAsh

 

Nothing in this world, or the real world, is sexier than the skin you are in. I do not care how fancy or qualitative the clothing that one wears; what matters most is the skin that the clothing is hiding underneath looks. With the demands for photorealistic and premium quality skins on the rise, more and more creators are investing more time and energy into creating skins that mimic real life. The meticulous placement of shadows and highlights to the mindful chiseling of the fine lines, wrinkles, and pores provides numerous options for quality skins. One creator of quality skin, Stray Dog, has gotten the attention of many male avatar users. The brand's name is misleading as there is nothing shabby or low quality about the brand's content. Stray Dog provides skin for all of the top male mesh forms, and they cater to all of the top mesh head brands. The best thing about the company, in my opinion, is that they provide their skin tone RGB codes to ensure that all of your attachments blend seamlessly. There are many options for mesh head skins that span every ethnicity.



Stray Dog Entrance




Some of Stray Dog’s BOM options



Some of Stray Dog’s more enormous collection


In-world URL: http://maps.secondlife.com/secondlife/Heavens%20Touch/96/191/22

Group URL: secondlife:///app/group/c26611b9-f30c-7993-98c0-262d872f73e9/about

Flickr: https://www.flickr.com/photos/gac_akina/ 

Facebook: https://www.facebook.com/mynameisgac

Marketplace: Second Life Marketplace - STRAY DOG by Gac Akina 



Disclaimer: In no shape or fashion am I acting as the authority on male fashion or the fashion creators that cater to this demographic. These are but one person's opinions based on their taste in quality and style. What defines the "BEST" in male fashion is what suits your individual needs and desires. Happy Shopping!

 
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