Remember that song we learned at school?
Dem bones, dem
bones, dem dry bones,
Now shake dem skeleton bones!
Now shake dem skeleton bones!
The toe bone's
connected to the foot bone,
The foot bone's connected to the ankle bone,
The ankle bone's connected to the leg bone,
Now shake dem skeleton bones!
The foot bone's connected to the ankle bone,
The ankle bone's connected to the leg bone,
Now shake dem skeleton bones!
Welcome to your bones… What am I on about? A skeleton for your avatar that’s what. Why does your avatar need bones? To facilitate body language of course.
Body Language is a significant aspect of communications and
relationships. In Second Life the use
body language has not been available, until now that is. Body language, and more technically the study
of body language, is also known as kinesics (pronounced 'kineesicks'), which is
derived from the Greek word kinesis, meaning motion. The study of motion in second life translates
to Project Bento.
Since late 2015 Linden Lab have been testing a limited
release for Project Bento on the Aditi test grid, working with
content creators. On 1st June they announced the
second wave of Bento skeleton improvements.
This release is currently only available on Agni
on the main grid. However, this is still a limited release. Creators, recipients, and anyone wishing to
view the new content must be running the latest Bento Project Viewer.
For more on the technical
aspects of Project Bento, see the following links:
https://modemworld.me/2016/06/01/project-bento-arrives-on-the-main-grid-in-second-life/
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