Getting
started on OpenSim (OS) is not quite as straightforward as it is in SL. You
must configure your viewer, first of all, to connect to OS. Being cautious
about not messing my SL settings on my Firestorm viewer, I went out to download
the Singularity viewer to connect to the OS grid. This viewer works very
similarly to any third-party SL viewer. The account itself has to be created on
the OpenSim web page. Once I got the viewer configured and logged on, I had
quite some trouble loading on an avatar. I went around as a white cloud until I
was able to confirm, with another, more experienced avatar that I was facing a
known Singularity bug. “Adding” instead of “wearing” my avatar folder (that I
had acquired from various sources) finally worked, and I was able to start my
journey. After self-combusting issues with the Singularity viewer and having
done a clean reinstall, I organized an interview with Lani Global, a SL veteran
designer who has made an impressive presence on OS. We met at her sci-fi themed
sim.
SLE: To me, OpenSim looks like it is
primarily intended for people who want to set up their own sims. Am I correct?
Lani: Really, OpenSim is for everyone.
Mainly, it is a free simulator environment not controlled by a proprietary
company.
SLE:
That seems to reflect in the non-commercial nature of the
"shops".
Lani:
The OpenSim simulator happens to use basically the same viewer as Second
Life, and the scripting language of SL also. There are commercial grids running
on OpenSim as well as free grids.
SLE:
Thank you for the explanation. You say you left Second Life due to their
TOS change in 2010. Can you please explain the logic behind this move?
Lani:
Well, in April 2010, the Terms of Service in Second Life were changed
drastically. It became what is known as a Walled Garden. I didn't leave, but at
that point, I sold my land holdings there, and decided to branch out into
OpenSim. Since then, I have maintained a small vendor system there in some RP
sims, and a small presence on SL MarketPlace. I have nothing against SL, I
would just rather be creating in a place where I can save all my inventory and
save my whole sim as a file, keep backups. SL doesn't allow that. I just don't
trust companies to totally control all my works of art and 3d creations. They
lock it up, and want to use it to their advantage, sometimes to the detriment
of the creators. Especially if that company fails, that could be catastrophic.
You might say, here in OpenSim, all the creators are more like masters of their
own destiny.
SLE:
What you have created here would cost loads of Lindens in tier fees. How
would you compare financing this estate on your own server, to the Linden
experience?
Lani:
Yes, the cost of my 2 main sim regions here in OSGrid is quite low
compared to what it would be in Second Life. This sim has a lot of visitors,
about 15,000 unique visitors per year. So, it requires a server in a data
center. I rent the simulator server at about 25% of the cost of what it would
be in Second Life. But, for most people, they can run a sim server on their
laptop at home, if they have high speed internet ISP service. They can do that
for free, and have friends over to their home regions. A lot of laptop sims
that people run at home are only online when they want to turn them on. But
some people keep a second computer devoted to their OpenSim regions, on
24/7/365.
SLE:
How about institutional builders, such as universities? There seems to
be an exodus for these from the SL side over to the OpenSim.
Lani:
OpenSim is vastly popular among not-for-profit organizations and
educational institutions. They can give every student a sim, and that can run
on a thumb drive. Also, some universities have their own open or closed OpenSim
grids or services, for their students. The actual number of OpenSim servers and
regions is unknown, because there is no central reporting service for the
software (it is open source). But, recently, for the publicly known OpenSim
grids, the vast area of land surpassed that of Second Life. So, OpenSim is
larger than Second Life now.
SLE:
Interesting. So far, however, I have seen very few avatars anywhere.
Lani:
I see a lot of avatars here, but they are spread out over thousands and
thousands of regions. For example, on Saturday, I had over 80 unique avatars
visit this region we are in. That may not seem like a high traffic sim to some
in SL, but for OpenSim, it is a fairly good traffic number. Typically on
weekdays, there are about 45 to 65 avatars per day here in the Lani region of
OSGrid.
SLE:
For anybody new to OpenSim, how would one best approach getting to know
it?
Lani:
There are so many sims in OpenSim because people can build their dreams.
And they just keep building more and more. Since it is free or low cost, there
is a huge Dreamland out there.
We then
discussed getting around OpenSim grids by “hypergrid” travel that can reach
anywhere in the OpenSim Metaverse. The trouble seems to be that you need to
know the equivalent of the SLURL to be able to know where to go. The “Search”
function is in this sense incomplete and can only address parts of the
Metaverse, some of which will remain unknown to the search engine. Some
websites attempt to catalog all this information. Lani explained the nature of
the Metaverse further: “OpenSim is
considered ‘Alpha’ software, that is, it is still going through experimental
development. However, the quality of the OpenSim experience is very high now.
It is close to Second Life's technology in most cases, and surpasses Second
Life in some other features and technology.” She then proceeded to show me
an example of the OS capability by taking me to a cloner. With this, I made an
exact replica of my avatar that could exist as an autonomous bot. This is still
impossible in Second Life.
SLE:
How about if you wanted to set up your "home" in OS metaverse.
How would one go about it?'
Lani: My estate here is in a Sci-Fi theme. It is a
desert planet, with futuristic timeline, with spacecraft and higher levels of
technology. If you want to get a home here in OSGrid or elsewhere in the
OpenSim worlds, I would recommend two different ways, depending upon how much
of a nerd you are. If you are somewhat tech savvy, you can run your own sim on
your home computer. Then, if you are not so tech savvy, I recommend just
renting a sim from Dreamland Metaverse (a sim server hosting company). They
provide low cost high performance sims, ready to go. They are easy to use and
can get you set up with a sim in OSGrid within 24 hours. I think they are one
of the best ways for a non-tech person to get virtual land in OpenSim.
SLE:
Finally, do you have any "general" advice for anyone starting
to explore the OpenSim metaverse after their "typical" SL experience?
Lani:
There are various OpenSim grids, but I recommend starting out in OSGrid,
because it is the biggest and has a lot of free content. Also, get the OpenSim
version of Firestorm viewer! It currently is the best one for most people.
We continued
talking in an informal way and I discovered many important aspects of the OS
grid and got helpful hints from Lani, to continue my exploration. While going
around, teleporting to different sims, I never saw very many people around.
Lani explained that there are social events that are scheduled. On Fridays
there is a big party at one popular sim, and on Tuesdays there is a developer
discussion forum. There is a listing of sims with avatars present available on
the OpenSim login page.
Some sims I
visited had been themed around one aspect of fantasy or another of reality. I
went to “1001 Nights” that had a bazaar and a harem and to another sim that had
a replica of a farm that the creator had lived on as a child. One of the best
known replica regions on OS Grid is one representing University of California
at Berkeley.
It is possible
to get around on OpenSim spending very little money. Free items are available
everywhere. Lani’s store is all free, for instance. Once you go there, your
money indicator shows 100 000 OS$ that disappears when you leave. There
are commercial grids that will sell items, and there you may need to delve into
your Pay Pal account to finance your items.
My impression
on OpenSim, from this limited excursion into the Metaverse, was that it really
is less of a social interaction platform which SL genuinely is intended to be,
and rather an open vista for expressing your creativity in 3-D art and item
creation. Scripting is very much the core of everything that OS is, and as was
demonstrated to me, there are some examples of capabilities that cannot be done
on the vanilla LSL. If you are willing to let go of your ties in SL, and able
to build your own sim, in OpenSim you will be able to do this without the prim
limits of SL. Just let the inner scripter take the hold of your brain and let
it all out!
I thank Lani
Global for the great help she gave me in getting started on OpenSim.
Nice intro to OpenSim!
ReplyDeleteFor folks interested in exploring further, the busiest grid, with the most people, is the closed commercial InWorldz grid: inworldz.com
For folks interested in a free 100,000-prim region to build on, try Kitely. You can have your own region in a couple of minutes: kitely.com
If you want the easiest possible way to run OpenSim on a home computer, try the New World Studio: newworldstudio.net
For some hypergrid addresses to start exploring with, try the Hyperica directory: hyperica.com
Good luck!
-- Maria Korolov, editor, Hypergrid Business
Thanks Maria! The next edition of my "Parallel Universes" article series will indeed feature OpenSim-based closed worlds such as Inworldz and Kitely. I am sure our readers will appreciate the links you gave, so thanks for those as well! -Stareyes
ReplyDelete"Getting started on OpenSim (OS) is not quite as straightforward as it is in SL"
ReplyDeleteWhat do you mean using Opensim is not as easy as using SL. Opensim is easy and very straight forward to use.
Another gloom & doom prediction but lets look at a few facts
ReplyDeleteOpensim is still in Alpha not even Beta with 1000's of showstopper bugs the software is fragmented with an undirected developers group this will not change for years in the future.
http://www.hypergridbusiness.com/2013/12/grids-vendors-pitch-in-to-support-opensim/
http://opensimulator.org/mantis/view_all_bug_page.php
Opensim grids mostly do not even meet secondlifes performance standards so to tell people its a good alternative is not fair just try crossing regions in osgrid or dealing with lag in metropolis or getting harassed by kitelys owner on forums or getting service from a bad hosting provider were nothing works right, the list just goes on and on.
The only alternatives that have real people with software that is comparable to secondlife is avination & inworldz with inworldz being the top of them because they were willing to fork and spend the time and effort to make it stable while avinations is not far behind, the secret is both function as a cheaper secondlife with good support that's not dependent on opensim they developed in-house the changes needed this has to due with software we are not talking about plug in modules that anyone can make.
If secondlife stopped running tomorrow in 2 weeks everyone would be in opensim but by 4 weeks they would be offline or on another platform .
Interesting comments! I am glad this topic is being discussed. First of all, I might have done better getting on Opensim using e.g. Firestorm's OS version. Now, I did not want to do that on the computer I use and tried out Singularity instead. There were some problems getting started that relate directly to the viewer. You could argue that it takes just as long to spiff up your avatar in Second Life, but I found it more difficult to get my avatar going and I would have been very "Ruth-like" had it not been to the help of Lani Global to get me a decent starter avatar.
ReplyDeleteI did not make a gloom/doom prediction of virtual worlds. The graph shown in the article is one I have seen before and it illustrates just one aspect of the OS Metaverse. Clearly, if you want to create a whole sim, OS is there for you as an economic alternative. There are no statistics that I know of about how active any of the regions are, compared to SL.
The nature of open-source development is of course that everything is in a state of flux. A certain tech-darwinism will level out the playing field. InWorldz for instance seems to be an evolutionary branch of OS that has taken its own direction. I have now started exploring that branch.
Thanks again for the comments! -Stareyes