In Second Life we have art galleries where artists are able to show their
Real Life paintings and art work in Second Life for others to enjoy across the
globe who may have never gotten the opportunity to have seen their work.
Tutsy Navarathna |
I am a big fan of Machinima in
Second Life; good Machinima where it leaves you deep in thought and wondering
how it was created. Art is also
something which I like doing in Second Life with regards to photography. So,
when I discovered Tutsy Navarathna work( Winner, UWA III 2011 & Jury prize of Machinima Expo 2011), it was
only natural to interview him about his work both as an artist
and his work in Machinima.
Piers.
How did you start out in machinima?
Tutsy. I discovered Second Life in 2007 and as every noob do I had to get
used to the interface: I learned to walk, to run, to fly. I saw my avatar
bumping like crazy against the wall, or walk without moving forward, no idea
why. I ended up with huge stuck on my body things that did not want to go, and
of course, crashed ... I greeted people who did not answer me. I asked for
friendship without success. I chased girls who laughed at my gross robot
awkward appearance. I travelled through this new living space, seeking what
might be interesting to do in this world. Then I took a bit of confidence in
myself,
And I met a photographer who exposed in SL. He was for sure one of the
first to do that. He had a gallery of several floors full of pictures. I
thought it was fantastic. Inside SL, it looked like a sort of journalistic
document. It was a discovery for me. All of a sudden, Sl had taken a new
dimension. It was no longer a game but offered a real “second life” where there
was even the option of leaving a testimonial of the activity people could have
in this world.
So I also started to take pictures and accumulated hundreds of photos. My
second life took sense.
One day I learned that it was also possible to film in SL and that such
films were called machinimas.
Being already a movie maker, I quickly understood the process, it just
needs a screen capture piece of software and some editing knowledge. It
fascinated me right away and I attended a first machinima contest with a short
film that won the second place! Here, the thing was launched.
Piers.
How do you use for your SL machinima creations?
Tutsy. SL is a fantastic tool for all designers, whether they are
photographers, builders, animators, filmmakers, writers, fashion designers or
having any kind of creative activity.
In my case, I consider SL as an epitome of environments giving
opportunities to share talents and expertise. Overall there is a real support
between people within the cyber community.
Piers.
Has machinima changed throughout the time you started out in SL? Also in what
way?
Tutsy. I think that when you are a resident of SL, you need to know what
you can do well in this world where you can spend so much time. The strength
and weakness of SL is proposing nothing specific. It is the residents who
create the world and just like in real life, if you lack imagination or if you
are not adventurous, virtual life can quickly become boring. Creation is one of
the possibilities to live his virtual life in an interesting way.
Piers.
What software do you use to film?
Tutsy. Working on a Mac, I use a very efficient software named
"iShowU HD". It allows you to capture images in full HD standard with
the Apple codecs or in H264. I use Final Cut Pro 7 for editing my footages.
Piers.
What are your three tips in filming?
Tutsy. I have only one, which is to be passionate :)
When you make a movie, you need many skills and overall, it is a long
process, from writing the scenario to editing sounds and last touches.
Piers.
You also have your art work exhibiting at Nitroglobus Gallery. Can you tell us
a bit about this?
Tutsy. A few months ago, while talking with Dido Haas and Nitro Fireguard
who are long-time friends, I had the idea of offering them a photo exhibition
of my films. They loved this idea right away. So I set myself to work although
I didn’t had a clue of how to set up this exhibition, especially as I have no
SL building experience ;)
I remembered of having visited a cinema painted posters and signs
workshop that can still be founded in India where I live now. The atmosphere of
the workshop, the large painted posters, the dexterity of the painters, all
this was completely fascinating to me, and even more as I used to make art
paintings myself for several years and acutely knew how difficult it is :)
So for my show, I wanted to recreate the atmosphere of a paint shop of
this kind.
From there, I was actually helped by friends including Dolphin Aeghin and
Pixié de la Rain who gave me their knowledge in building and texturing. I
should also mention the "Ecole de SL" (a French group helping people
in SL) whose members worked on interactivity scripts, namely ChimKami ,
Coxigrue Borgin and DarKSilence Mavendorf.
Nitro Fireguard worked on the in-world showing of my films and Dido Haas
did a remarkable job of PR by widely announcing the exhibition.
Piers:
What else do you like to do in Second Life apart from filming?
Tutsy. Like many residents, I do a lot of different things, like cultural
tours, walks around new and old sims, sometimes RPing and shopping, dancing,
chatting with friends from all part of the World.
To view more of Tutsy Navarathna work: Narcisse "VF +
english subtitles"
http://www.youtube.com/watch?v=iw5md8RpfWs&list=TLmXXE2UT5a60MetaSex:
http://www.youtube.com/watch?v=s0VA0IH1-SA
Nitroglobus Gallery
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